package jeopardy.common.protocol.game.play;

import java.io.Serializable;
/*
 * This class is used by the server at the beginning of the game to send the
 * following to the client:
 * 
 * 1) List of participating players
 * 
 */
public class NotifyStartMsg implements Serializable{

	private static final long serialVersionUID = 389247234L;
	
	private long startsInMilli = 0L;
	private String[] players = null;
	
	public NotifyStartMsg(long startsInMilli, String[] players){
		this.startsInMilli = startsInMilli;
		this.players = players;
	}

	public long getStartsInMilli() {
		return startsInMilli;
	}

	public String[] getPlayers() {
		return players;
	}
}
